Every rule of the land, sourced and sworn to.
This shard replicates the live Ultima Online ruleset of January 9 – April 22, 2002 — from the day Publish 15 hit production to the eve of Publish 16's bard overhaul. That is the final form of the UO: Renaissance ruleset, running the Lord Blackthorn's Revenge (February 12, 2002) client and art as its baseline. Everything that existed then, exists here. Everything that came later — does not.
This shard runs Felucca, and Felucca alone — open PvP outside the guardzones, one economy, one Britannia. The historical Publish 15 carried Trammel and Ilshenar too; we run the world the way the Felucca community lived it. (A ruleset choice, proudly disclosed on this very page — every other rule below is era-verbatim.)
| Rule | Here |
|---|---|
| Facets | Felucca only. There is no Trammel. Characters made elsewhere wake up in Felucca. |
| Resources | No Felucca bonuses — double ore is a Publish 16 myth here. |
| Young players | Young protection exists — but this is Felucca. Everywhere is Felucca. |
"The bounty board in Britain still remembers thy name, Dread Lord."
| Circle | Cast time | Circle | Cast time |
|---|---|---|---|
1st | 0.50s | 5th | 1.50s |
2nd | 0.75s | 6th | 1.75s |
3rd | 1.00s | 7th | 2.00s |
4th | 1.25s | 8th | 2.25s |
| Rule | Value |
|---|---|
| Recast delay | 0.5s TUNE-IN-BETA |
| Spell damage delay | exactly 1.0s (Lightning included; Harm instant) |
| Explosion fuse | 2.0s TUNE-IN-BETA |
| Resisted direct damage | flat 50% |
| Disturb recovery | flat 0.5s — no "daggering" asymmetry (freeshard lore, not era) |
Magic Reflect or
Reactive Armor or
Protection.This shard is a transparency program. Sixty-six documented deltas separate stock RunUO from the January 2002 ruleset — each one sourced to patch notes, era demos, or contemporaneous records, and each one tracked publicly. Contested values ship tagged TUNE-IN-BETA with candidate ranges, and get a published verdict during beta.
| Phase | Scope | State |
|---|---|---|
| 0 — TRAP DISARMS | Expansion flag, vet rewards off, bonding off, 100-stat ceiling, power scrolls stripped, BODs era-gated | ✓ Done — 2 in-game checks pending |
| 1 — CORE MAGERY | Recast, damage delay, Explosion fuse, resist, disturb, Publish 13 equip rules | ✓ Done |
| 2 — DEFENSE & TRAVEL | Reflect/Reactive/Protection era models, recall-while-flagged, travel matrix, meditation | ✓ Done |
| 3 — MELEE & RANGED | Special procs, parry model, magic-armor AR tiers, wrestling-only defense | ✓ Done |
| 4 — POISON & HEALING | Corrosion loop, era cure rates, fixed bandage timers, late-era potion strip | ✓ Done |
| 5 — MURDER SYSTEM | Permanent red statloss, bounty boards, dual-counter red status | ✓ Done |
| 6 — WORLD & ECONOMY | Chosen-city start, champion spawns, housing policy, virtues, moongates | ✓ Done — champ world-gen pass pending |
| 7 — FACTIONS & BETA | Faction activation, public TUNE-IN-BETA review of every contested value | ◈ Factions live — beta review next |
| R — RARE SPAWNS | Server-up dailies (fruit basket, rocks, barrels, jars…), blood-tile mage camps, interval rares — deep-researched from era collector guides | ✓ Done — tile verification pass pending |
Corrections welcome — bring citations. Every value in the spec lists its primary source, and 28 corrections from spec v1 are logged openly in v2.1 §11.
The moongate is open. Point ClassicUO at 65.21.200.56 : 2593 — new accounts are created on first login. Bring an old friend, roll a dexxer, and argue about Explosion fuses with us in the Tavern.